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The Legend of Zelda: Ocarina of Time (Nintendo 64) Review

USA Sat, 24 Feb 2007 by Corbie Dillard

The Legend of Zelda: Ocarina of Time Screenshot

As legendary hero Link, you must journey across Hyrule, and even through time itself, to thwart the plans of Ganondorf.

The Legend of Zelda: Ocarina of Time did for the Zelda series what Super Mario 64 did for the Super Mario Bros. series. It successfully brought one of the most beloved game series in video game history into the magical new world of 3-D gaming. And not only that, but it added tons of amazing new game play ideas to a game that was already chock full of them. As with most Zelda titles, Ocarina of Time sold out across the world upon its initial release and stayed sold out at many retail outlets for weeks after its debut. So how has one of the greatest video games in history held up over the years and does it still have that special magic that made it one of the most successful video game titles ever made now that it's been released on Nintendo's Virtual Console service?

The Legend of Zelda: Ocarina of Time Screenshot

Of course Link gets an updated play control system to go along with his 3-D visual makeover and the result is easily one of the most playable Zelda experiences so far. Link can still slash with his sword, but this time there's a bit more variety, not to mention the ability to target specific enemies. And it wouldn't be a Zelda game without the boomerang and bow & arrow, both of which Link can make use of in the game.

Although the new 3-D look of the game does take a bit of getting used to, once you get a grip on it you'll soon find that Ocarina of Time is a real joy to play. You can map certain items and weapons to specific buttons which make them quite easy to get to in a pinch. You'll also find yourself roaming around the vast areas in the game on foot, not to mention horseback, which can make traveling longer distances much faster. The 3-D dungeons are also a nice surprise and add a much better feeling of exploration when compared to the previous 2-D Zelda titles. While many gamers wondered whether or not Nintendo would be able to successfully bring their much-loved Zelda series into the world of 3-D visuals that their Nintendo 64 console offered up, Nintendo once again succeeded with flying colors and changed the way Zelda would be played from then on.

The Legend of Zelda: Ocarina of Time Screenshot

The visuals in Ocarina of Time might look a bit dated by today's standards, but there's no denying how impressive they were when the game was first released. Sure the polygons can be a bit jagged and the lighting effects aren't quite what we've become used to, but you'll still find moments when you'll catch yourself just marveling at what Nintendo was able to accomplish on the Nintendo 64 console and how great the Zelda universe looks in full 3-D graphics. As with just about any game, there are some places in the game that look better than others, but overall Ocarina of Time is quite impressive for an early Nintendo 64 release and still holds up quite well all these years later.

The amazing musical score has long been a staple of the Zelda series and Ocarina of Time is certainly no exception. The developers managed to not only compose some absolutely magnificent original musical tracks for Ocarina of Time, but also put together newer versions of the songs heard in many of the classic Zelda titles and truth be told, they've never sounded better. You'd be hard-pressed to find a track in the entire game that isn't catchy, and every track seems to carry the current mood of the game perfectly. Even the sound effects are impressively executed and make this one of the best Zelda audio experiences ever crafted.

Conclusion

There's a reason that The Legend of Zelda: Ocarina of Time is widely regarded as one of the greatest video games ever created and it won't take you long to find out why that is. The game takes everything that was great about the Zelda series and somehow manages to bring it all into the world of 3-D graphics without a single hitch. Not only that, but the developers have also managed to add enough new elements to make the game truly stand out from the previous releases in the series. Ocarina of Time is honestly as close to video game perfection as you can get and an absolute must-play for any video game fan.

User Comments

CloudxStrifeVII

1. CloudxStrifeVII United States 21 Feb 2009, 23:33 GMT

This game deserves a 10/10 :)

Bendover83

2. Bendover83 United States 23 Feb 2009, 10:10 GMT

One of the best games of all time.

Corbie

3. Corbie United States 25 Feb 2009, 19:33 GMT

Still one of the best games ever created.

cheeseman

4. cheeseman United States 08 Mar 2009, 19:23 GMT

I think I figured out why Nintendo won't release Donkey Kong 64 or Majora's Mask. 2 words: Expansion Pack. If the Virtual Console can't use Controller Packs or Rumble Packs, Why would it be able to use Expansion Packs? Unless Nintendo figures out a way to solve that problem Majora's Mask will never come to the VC. (Good thing I have Majora's Mask for my N64) ;)

Digiki

5. Digiki Canada 08 Mar 2009, 19:58 GMT

@above
They'll come out sometime.

y2josh

6. y2josh United States 09 May 2009, 10:40 BST

I'm guessing cheeseman's post was before the news that Japan was getting/got Majora's Mask and so did Europe. tee hee

I've never played Ocarina of Time, rented it when I first had my 64, but didn't get much time with it as I was a outgoing kid. I'm buying this when I get home today. YAY!

Monkeh

7. Monkeh Netherlands 16 Jun 2009, 19:48 BST

My favorite game of all time. :)

Turbo Genesis 64

8. Turbo Genesis 64 United States 20 Jun 2009, 17:16 BST

I would say this is the overall best Zelda. Twilight Princess had higher highs, but this is more consistent and it never drags.

redflicky

9. redflicky United Kingdom 21 Oct 2009, 06:18 BST

Perfect Zelda Game! Everyone can get to play it!

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