Back to the good old days before the blue shell from hell.
Less than a year after the Super Nintendo was launched, our pals at Nintendo had the bright idea of taking the Super Mario World universe and squeezing it into a kart-racing game. It sounded like a crazy idea at the time, but they managed to pull it off with style and create an almost timeless game, fondly remembered by gamers to this very day.
Super Mario Kart pushed the Super Nintendo’s much-touted Mode 7 capabilities to the max, creating an illusion of 3D which was visually quite impressive back then, and still passable even today. There is a good sense of speed too, especially on the 150cc cup where the action comes fast and furious. With just a bit of practice before long you’ll be power-sliding round all those 180-degree corners with the greatest of ease watching as the landscape effortlessly rotates around you.
There are eight different characters from the Mario universe that you can choose between for your race. Each character's kart has different capabilities with differing levels of top speed, acceleration and handling. Mario and Luigi are the good old all-rounders and recommended for newcomers to the game due to their decent top speed and responsive handling. Princess Peach and Yoshi are blessed with great acceleration but poor handling, which can cause you to skid out of control if you are not careful. Expert players favour Bowser or Donkey Kong Jr. due to their impressive top speed, but if you crash or get hit by a red shell the low acceleration is a pain. Last but not least we have Koopa Trooper and Toad who have amazing handling, but beware the larger characters can easily push these two around!
The use of weapons was one of the things that set Super Mario Kart apart from other racers of its day. Simply running over a “?” block in the track allowed you to pick up a random item to use at a time of your choosing. The clever thing was good racers got less useful items like green shells or banana skins, whereas if you were performing badly for whatever reason you would conveniently often acquire items such as invincibility stars, red shells which homed in on your opponent in front and lightning, the most devastating of all as it caused all your opponents to shrink which meant they could be easily overtaken or even squashed! In addition to that you might get a ghost which would let you steal weapons from your opponents, a mushroom turbo boost or a feather which was useful for jumping walls or holes to form a handy shortcut to victory.
There are four different cups you can compete in: Mushroom, Flower, Star and Special (which is unlockable). Each cup ranges in difficulty respectively and contains five tracks which are themed from the Super Mario World universe. Anyone who is remotely familiar with Super Mario World will instantly remember Donut Plains, Ghost Valley, Bowser’s Castle and Choco Island. It’s amazing how well these themes translated into racing tracks; Nintendo truly did a sterling job here. In addition to this you can also race on beaches, keeping to the racing line through shallow waters, or even take a trip on Rainbow Road. You’ll start off with 50cc karts which are a complete walkover, 100cc puts up a sterner challenge as it is faster and your opponents will fight back more. Seasoned veterans can enjoy the 150cc class which can be unlocked, but be warned: it is much more unforgiving.
The key to success in any racing game is the quality of design in the tracks, and Super Mario Kart does not disappoint in this area. The tracks are nice and tight and encourage the driver to take the perfect racing line to ensure victory. In addition to having to contend with your fellow racers there are also environmental obstacles such as falling Thwomps, gophers that latch on to your kart and need shaking off, lava pits and deep water to avoid. There are speed boost strips on many of the tracks which you will want to hit to make sure you stay ahead of the pack. Also, a well-timed mushroom boost can make a nifty shortcut across some tough terrain, and it’s worth trying to get hold of a feather to jump over certain parts of the Ghost Valley tracks.
To help gamers hone their racing skills there is the clever addition of a time trial mode. Your best times get saved with the game cart’s battery back-up facility. The best part is you can even race ghosts of your best performances to help spur you on to better lap times.
The single player mode can get a little old after a while, but as the game always plays in split screen anyway (the bottom screen being a map or rear view mirror in single player mode), it should be a good indication to you that this game was designed from the ground up to be best enjoyed with a buddy. This is where the game really comes into its own as you try to sabotage each other’s attempt at first place, sometimes resorting to cheap shots from a red homing shell just before your opponent crosses the finishing line. So cruel.
The icing on the cake has to be the Battle Mode: if you have a friend with a competitive streak you can have hours of fun with this. Both players are given three balloons and duke it out in a giant battle arena of your choice. All the regular items from the main game can be picked up to be used against your opponent. Red shells make for an easy hit, but skilled players will know when to power-slide around a corner or drop a green shell behind them at just the right time to avoid this. Before long the arena gets filled with green shells ricocheting from wall to wall eventually destined to collide with someone’s kart; it doesn’t pay to stay still.







1. The Fox
19 Apr 2009, 18:08 BST
Man, I loved this game. Shame it seems we'll never see it on the VC.
2. professorlayton
19 Apr 2009, 18:12 BST
This is the only Mario Kart title I never had the chance to play. Hopefully this will end up on the Virtual Console someday so I can finally play it.
Great review btw.
3. CowLaunch
19 Apr 2009, 18:29 BST
Bring back the feather.
4. Adam
19 Apr 2009, 18:37 BST
Take away the feather, and you've taken away the Mario Kart.
Also, Koopa Troopa was the coolest!
5. Ricardo91
19 Apr 2009, 18:48 BST
When is this game coming to VC? WHEN!?
6. Corbie
19 Apr 2009, 18:50 BST
I can still drag this game out and play it. It's as fun today as it was back then. Great review Daz!
7. Tony
19 Apr 2009, 20:37 BST
Great game and a crime its not out on the VC. Come on Nintendo hurry up
8. Turkey Brutus
19 Apr 2009, 20:54 BST
Still one of the greatest games of all time. Why this isn't on the VC is absolutely baffling.
9. Damo
19 Apr 2009, 21:28 BST
Easily the best game in the Mario Kart series.
10. Objection_Blaster
19 Apr 2009, 21:41 BST
I have the GBA game which plays fairly close to this and has many of the tracks. It's a pretty good racing game considering the limitations of the day. It's harder to control but you don't have the Blue Shell (BS)!
11. Kenji510
19 Apr 2009, 21:51 BST
They got to bring this game to the Wii Shop in the VC section.
12. i8cookie
19 Apr 2009, 22:12 BST
Mario Kart has definitely evolved since it's beginnings, but anyone who says this game sucks, is dead wrong. I spent furious hours playing this as a kid it was great two player.
And the music is iconic! They have never matched the music since. In fact thinking about it now, the music in double dash and wii versions is terrible...
13. Neomega
19 Apr 2009, 22:18 BST
Nintendo is forcing me to emulate MORE AND MORE good games!
STOP IT NINTY JUST STOP IT!
14. Gizmo
19 Apr 2009, 22:19 BST
@ The Fox: Why shouldn't we see this game on the VC?
@ SMK: For me Mario Kart DS is still the best game in the series; I find the drift system in SMK not that good, and the thing with the split screen in the singleplayer mode was also a negative point for me.
But despite that Super Mario Kart is of course still a very good SNES game.
15. pixelman
19 Apr 2009, 22:36 BST
IMHO the drifting felt best in MarioKart64, but this game is my favorite of the franchise, simply because of the great feel and uncheap ai. Nintendo's taking forever to release it on the VC.
16. Bahamut ZERO
19 Apr 2009, 22:55 BST
I prefer the other MKs to this, but this was still good fun on the old SNES. But I sold my SNES to buy an N64 way back when, and now I have to wait for the VC
@Corbie: What happens when this comes out on the VC? Does the review switch from Retro to VC section or what?
17. timp29
19 Apr 2009, 23:32 BST
I got into fzero on SNES and never gave mario kart a chance. I would love to remedy that should nintendo ever get off of their butts and release this.
18. pixelman
20 Apr 2009, 00:55 BST
@timp29:
Is the SNES F-Zero better than the N64 version?
19. Nintendo-Naut
20 Apr 2009, 01:29 BST
Ah such a classic. Where's that VC release Nintendo?!
20. cheese
20 Apr 2009, 01:40 BST
Brilliant review Dazza!
I still long for the feather to make it's return to the Mario Kart series. And I always liked the five tracks per cup, five laps per track thing that they had going on in Super Mario Kart. This game is in my opinion the best Mario Kart game ever.
21. LinktotheFuture
20 Apr 2009, 01:52 BST
Nintendo has to know if they release this on the VC they will make a lot of money. It is really dumb that it isn't available yet.
22. dagreenone
20 Apr 2009, 02:21 BST
They sooooo need to bring back the feather item from this game into the next Mario Kart.
23. MickEiA
20 Apr 2009, 07:28 BST
im mad when i saw the home page i thought this was released on VC
24. Tails86
20 Apr 2009, 07:37 BST
Nintendo Bring This Back PLZ
25. Kirk
20 Apr 2009, 13:17 BST
Still the best version of Mario Kart imo because it doesn't have any crap shoved in there that just dilutes and ruins the experience or weapons that make it even more random and based on luck than it really needs to be.
26. Digiki
21 Apr 2009, 03:27 BST
Nice opener. The blue shell is trash now, I liked it in 64, because I liked the look of it, and it wasn't as effective as the stupid overpowered versions nowadays.
27. StarDust
21 Apr 2009, 10:34 BST
Yay, Mario! Still the N64 version is my fav (I played it in High School), although I did enjoy this one much later on as a retro fan
28. Fuzzy
24 Apr 2009, 06:47 BST
Played the hell out of this game when i was younger. I loved hearing the music from some of these levels on Mario Kart Wii!
29. Mr 64
29 Apr 2009, 12:28 BST
This is probably my favourite game of all time. Me and my best mate used to play this endlessly as youngsters. 150cc Special Cup nearly drove us insane it was that hard.
Oh how I wish Nintendo would get their act together and release this on VC and produce a Mario Kart game that once again puts racing as the most important aspect of the gameplay instead of gimmicks and weapons... in particular that awful blue shell!
30. Bass X0
04 May 2009, 13:35 BST
I can't play Super Mario Kart anymore. I instinctively try to powerslide around corners like I do in the modern games which obviously doesn't work.
31. LegendofPasta99
04 May 2009, 22:55 BST
The two-player mode in this game was practically flawless, but it's a shame that to unlock many of the courses for it you have to play through the single-player mode and its ridiculous AI. People say that the weapons are bad in later Mario Kart titles, but they were the worst here. The CPU players had access to exclusive items like fireballs(Bowser) and poison mushrooms(Peach). Plus, your banana peels are useless: everyone uses the feather to jump right over them. You actually see every racer on the track bounce over it in a wave (which would be hilarious if it weren't frustratingly cheap). Yes, I hate the blue shell too, but to me, even that beats a plumber with an unlimited supply of invincibility stars(you-know-who and his brother).
32. WolfLink22
05 May 2009, 22:08 BST
@31
you forgot that Toad had those Mushrooms too.Koopa Troopa had access to Red or green shells whenever he wanted them.Yoshi had access to eggs if i remember correctly as well.
But if you had a feather when an egg was coming at you on say Ghost Valley 1 and 2 you could dodge the egg by using feather to jump over the shortcut area.
Also with the Poison Mushroom if you had used the Shirnking code on yourself could in turn restore your original size during any race.After that you would be small again.
This is my favorite Mario Kart of all time because it has none of the crap of today.No Team up Battle mode, no Coin collecting things.No Blue overpowering Shells.It was also easier to get a Star or Lightning Bolt as well.You could also get Coins as items to speed your Kart up too.
33. gamerboyshadow5
17 May 2009, 04:14 BST
Ahhhhh... Those were the good Mario Kart games before the Blue Shell.
I mean seriously, I want one of you to tell me honestly that you liked getting blown up by those things. Although it is funny when other people get hurt by the blast! XD
34. Pepe
05 Sep 2009, 16:54 BST
This is a game that should be on the VC, everyone knows that!!!
So what are you waiting for Nintendo?
35. Mario 34
14 Nov 2009, 10:34 GMT
This should be released by Christmas Hopefully. Please release this Nintendo and my collection will be complete and it has been years since i have gotten to play to this brilliant Master piece
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