Game Review

Avatar

Gargoyle's Quest (Game Boy) Review

USA Wed, 12 Aug 2009 by Kaes Delgrego

Gargoyle's Quest Screenshot

One of the Game Boy's early releases also happens to be one of its best.

Nintendo's little gray brick enjoyed one of the longest lives of any system to date, outlasting its rivals and finding its way into the hearts of gamers the world over. Following a very basic logic, a system with a long lifespan will typically have a large amount of titles worth your time. In fact, games were being released for the original monochrome system over a decade after its arrival. Such a feat is reserved for only the most powerful console juggernauts, such as the NES and PS2.

Gargoyle's Quest Screenshot

So the question is: what makes a Game Boy game great? Developers took many different routes in terms of portable game design, with foundations ranging from simple Tetris-esque puzzlers ideal for short bursts to full fledged epics such as Link's Awakening.

In this reviewer's opinion, the sweet spot for a Game Boy game falls in-between but leans closer to the latter: a game that can be enjoyed in short bursts and doesn't require a consistent commitment, but offers the relative depth and features of a home console game. In other words, a game where enjoyment isn't quite bound to either short or long playing sessions but feels perfectly fine with either.

Capcom's superlative Gargoyle's Quest manages to locate this sweet spot with ease.

Remember that red jerk who invariably takes away Arthur's armor (and often his life) in the original Ghosts 'n Goblins? Well, Capcom decided to give him his own game. Firebrand - for that is his name - must set off on a quest to return peace to his homeland (kind of an unexpected goal for a supposed villain, eh?) While your first instinct might be to throw the former-antagonist into the first pit you encounter as an act of revenge, most gamers will immediately discover that Firebrand sits atop an incredibly satisfying adventure.

Gargoyle's Quest Screenshot

In fact, Gargoyle's Quest was one of the pioneers of genre-blending. Even while the RPG and Action genres were still being defined, Capcom took a chance on a bold new format. And like virtually all of Capcom's late 80's / early 90's efforts, the game is a pure dose of old-school splendor.

The primary gameplay of Gargoyle's Quest is an incredibly tight action platformer. Firebrand jumps pits, clings to walls, tackles moving platforms, and fights enemies. What sets the action segments of Gargoyle's Quest apart from the many other games of this genre is Firebrand's hovering ability. He can hover for a limited amount of time, which not only helps him cross gaps, but also to set up well-aimed shots on enemies and bosses. Through the two fairly simple abilities of wall-climbing and hovering, Gargoyle's Quest immediately distinguishes itself from other action games of the time. Controlling Firebrand is devilishly fun - horrendous pun intended.

Gargoyle's Quest Screenshot

But that's not all; the other half of the game involves RPG-like gameplay: Firebrand visits towns, talks to locals, collects items, goes on brief fetch-quests, and all the other staples of early RPGs. He also levels up his shot, lifebar, and hover-time, adding a slight Metroid flavor to the mix. For example, a fallen bridge that leads to a new area isn't accessible until Firebrand upgrades his hover time far enough to cross the gap.

Gargoyle's Quest also showcases one of the not-so-romanticized elements of old-school gaming: the random RPG battle. While traversing the map, Firebrand will occasionally encounter a random battle, which takes him to a very small stage in which he fights a small handful of enemies using the platforming game engine. This can be slightly annoying, but it's comparatively rare to something like Final Fantasy. Also, the map areas aren't ridiculously large as to guarantee many random battles.

While the graphics and audio are somewhat typical of the time, the puny 8-bit system does a great job of conveying the mood of Firebrand's world. The music has a creepy 'church-organ-playing-at-night' feel to it, and fans of Ghosts 'n Goblins will recognise several familiar themes. Similarly, the sights are grim and drab, painting a portrait of a grim world. Though static screenshots might not be terribly impressive, most who play the game will find that the atmosphere has been set quite well.

Gargoyle's Quest Screenshot

Some may be turned off by the password system, but this comes with the territory. And even the most anti-password types can appreciate that Gargoyle's Quest avoids all of the pitfalls of many other systems: there's no zeros (to avoid confusions with the letter "O"), the passwords are short, and you maintain all of your items. For a game from before the time that battery-operated saves was standard, you really can't ask for much more. Plus, it means that you can track down a second-hand copy of the original cartridge without having to worry about the battery being dead - after all, this game is two decades old now.

Firebrand saw two more adventures, both of which are equally exquisite. The Gargoyle's Quest II on the NES plays much like the first but extrapolates all of the fun into a slightly better adventure and Demon's Crest on the SNES is one of the most criminally overlooked and under-appreciated games of all-time.

Conclusion

Beautiful in its simplicity, satisfying in its depth and assured in its execution, Gargoyle's Quest is almost a painful reminder of how good games used to be, and is a solid indication of how potent a gaming platform the Game Boy was, even during its fledgling years. A truly timeless release that should be experienced by gamers of all ages.

User Comments

Bahamut ZERO

1. Bahamut ZERO United States 12 Aug 2009, 17:12 BST

Let me be the first to say great review, and what a score! I never played this, so I guess I will have to locate a copy :)

But how is the platforming sections and World Map RPG thing linked? Is it that you have a world map with random battles where the areas are 2-D platforming?

kaes

2. kaes United States 12 Aug 2009, 17:36 BST

@Bahamut ZERO: Thank you very much! :) And yes sir, you are correct. In addition to that, there's also castles, fortresses and other "danger areas" that you explore like a normal linear stage. If you're worried about breaking up the action, have no worries: it flows quite well.

Hyper Luigi

3. Hyper Luigi United States 12 Aug 2009, 17:40 BST

Great review, I might buy this.
@Bahamut ZERO-Your firstie was not too sneaky. :P

pixelman

4. pixelman United States 12 Aug 2009, 17:44 BST

@ZERO: I've seen that firstie waaaaaay too much on here, and it's very unoriginal. You must use style, stealth... Wait, I'm giving away my secrets, I better heshup now.

Ahhh, they just don't make games like they used to.

Bahamut ZERO

5. Bahamut ZERO United States 12 Aug 2009, 18:08 BST

@kaes: Alright cool. Even more a reason to go to ebay. As soon as your 20 reviews are done I'm going to go buy a bunch of the GB games I missed of eBay :)

@pixelman: Don't worry, one of the Okami Defense Force agents is infiltrating your HQ as we speak ;)

GonzoMontana

6. GonzoMontana Germany 12 Aug 2009, 18:22 BST

i was so young when i played this one ... it seems to be damn tough!

MarkyVigoroth

7. MarkyVigoroth Puerto Rico 12 Aug 2009, 18:40 BST

How many of you actually DID perform revenge against Firebrand in this game? /did not play either/

Dazza

8. Dazza United Kingdom 12 Aug 2009, 18:44 BST

This was one of the first games I got for the old Game Boy. I actually got the Japanese release so I really didn't have a clue what was going on in the RPG sections, but it didn't bother me!

Having played it recently this game is as hard as nails, but still great. Nice review Kaes!!

RGVEDA

9. RGVEDA Germany 12 Aug 2009, 18:59 BST

What a great game this was! But very very hard :( I can´t remember if i played it till the end....

Ricardo91

10. Ricardo91 United States 12 Aug 2009, 19:19 BST

I decided to pick up a copy of this back in middle school after I saw it in Pocket Games' 50 Greatest Game Boy Games of all Time, and it was a very fun, unique game. I'd give it an 8. I hope the sequels make it to VC eventually.

Maniac

11. Maniac Canada 12 Aug 2009, 20:02 BST

I played the NES sequel and LOVED it! I hope to pick this one up someday too.

chunky_droid

12. chunky_droid Australia 12 Aug 2009, 20:27 BST

Thanks guys, now I have to go to E-Bay and make a stack of Gameboy purchases!

Hurry up and bring out Virtual Handheld Nintendo!

Digiki

13. Digiki Canada 12 Aug 2009, 21:19 BST

Sounds great, apparently this is really hard to find though.

RooF

14. RooF Greece 12 Aug 2009, 21:49 BST

I love that game! I still play it from time to time.

Ricardo91

15. Ricardo91 United States 12 Aug 2009, 23:16 BST

"Sounds great, apparently this is really hard to find though."

S**T! Now I wish I didn't get rid of my boxed copy!

Corbie

16. Corbie United States 12 Aug 2009, 23:35 BST

Wow I had no idea this had gotten so difficult to come by. I'm glad I kept my original now. :)

slapshot82

17. slapshot82 United States 13 Aug 2009, 00:05 BST

Great review Kaes. Very impressed with the score. Im hoping that someday I will find this game somewhere so I can finally play it. Its been on my list of GB games to track down for a long time.

RooF

18. RooF Greece 13 Aug 2009, 01:04 BST

Is it really so hard to find? Just a couple of days ago i found two (at a Greek eshop) for 5 euro. :S

Big A2

19. Big A2 Australia 13 Aug 2009, 07:05 BST

The boxart... it burns....

Adamant

20. Adamant Norway 13 Aug 2009, 19:30 BST

It does seem to be pretty rare, yes - I've only seen one copy in my life, a loose cartridge in a box of games all selling for 50NOK a piece. Of course I bought it.
Yeah, fantastic game, though it's sequels (well, the NES one is technically a remake) ARE better.

primeris

21. primeris Puerto Rico 14 Aug 2009, 02:28 BST

One of my favorites! I still remember a lot of the music. I probably still have the original cart and the (ugly) box somewhere in my house.
Sequel on SNES was really cool, but the one on the NES didn't do much for me.

Darknyht

22. Darknyht United States 14 Aug 2009, 03:01 BST

I borrowed this from a friend back in the day. I believe I finished it, but it was a long time ago and a long game (relatively speaking).

Omega

23. Omega Germany 14 Aug 2009, 07:39 BST

If I remember correctly, like RVGEDA already said, this is a very difficult game. The addition "Ghosts'n'Goblins" to the title alone should be enough to discourage most players. Unless you're a really tough customer.

BTW: I can not confirm that the game is hard to get. I just recently saw a few copies on Amazon Marketplace, some of them for less than 2 Eur.!

Adamant

24. Adamant Norway 14 Aug 2009, 17:14 BST

Nah, it's not overly difficult, really. You'll probably die a coupletimes, but it's more "Super Mario Bros" than "Ghosts'n Goblins" difficulty-wise.

Omega

25. Omega Germany 14 Aug 2009, 18:36 BST

@Adamant: You think this is not difficult? To be honest, I never played it very much. My sister said that it is very difficult, almost unplayable and I believed her. But this is more than 15 years ago. Maybe I should give it another try. (The original cart must still be there in one of the unlit corners of the basement.)

Sneaker13

26. Sneaker13 Netherlands 14 Aug 2009, 19:13 BST

This was an awesome game when I played it many years ago. I really want to play it again. But I have no time :( and to much other games to play.

Adamant

27. Adamant Norway 15 Aug 2009, 18:50 BST

@Omega: 20 years ago, I'd have told you that the first level in Super Mario Bros was "very difficult, almost unplayable" too. Kids that have barely played a game before aren't really the best judges to how difficult a game can be. Gargoyle's Quest is pretty standard as far as games of the time went. If you've beaten a NES or Gameboy game before, you can beat this without too much problems.

Omega

28. Omega Germany 15 Aug 2009, 21:14 BST

Okay, Adamant, you've convinced me. I'll try it again when I start a new game. And if it turns out that it's too difficult for me, then I'll come back and make you responsible. ;-)

Sabrewing

29. Sabrewing United States 17 Aug 2009, 03:55 BST

Firebrand needs a new game. sage nod

Omega

30. Omega Germany 17 Aug 2009, 10:18 BST

@Sabrewing: Yes, maybe. What about "Demon's Crest ReBirth" for WiiWare?

Wretchedness

31. Wretchedness United Kingdom 02 Sep 2009, 14:48 BST

I loved this game so much, love the fact that Firebrand is actually red but on the cart and box he is green. Its easy to find I have another copy on the way from ebay for £4.

Ragnor

32. Ragnor New Zealand 05 Oct 2009, 15:06 BST

I borrowed this in a temporary trade for one of my Pokemon games while on holiday on an island. It was pretty awesome, although it WAS hard enough to prevent finishing it. Regardless I got pretty far into it, something I doubt I could reproduce these days.

Leave A Comment

Please login to post a comment.