Fun with numbers.
Picross has always been one of the weirder puzzle games that Mario has tried his hand at. It seems very boring to slowly create a picture using nothing but numbers, but once you get the hang of it the time simply flies by and you'll find yourself playing for hours on end.
Mario's Picross was the first game in which Mario attempted to solve these strange puzzles, and the only pre-DS Picross game to be released outside Japan originally. As such, it's also the only pre-DS Picross game to feature an English tutorial.
Picross is played on a grid, comprised of numerous small blocks. The grid increases in size as you get further in the game - early puzzles can be small as 5x5, but the hardest puzzles will be 15x15. This is relatively small when compared to later Picross games - for example, in Mario's Super Picross, some puzzles are 20x25 in size.
Above and to the left of these blocks are a whole bunch of numbers. With your trusty hammer and chisel, you must chip away blocks on the grid corresponding to those numbers, eventually resulting in the creation of a pixellated picture. Let's assume the grid is 5x5 - if there is a "5" listed above a column, that means all 5 blocks in that column must be chiseled.
If there are two numbers listed above a column, that means there's two sequences of blocks in that column which must be chiseled. For example, if "2 2" is listed above a column, there are two sequences, which are both 2 blocks in size - it also means that there must be at least one space between the two pairs, because otherwise, of course, they're not separate! Generally, it's best just to leave a row/column alone if you can't figure out the size of a gap and just continue on with other rows/columns - you'll figure it out sooner or later. In a 5x5-sized puzzle, though, there's exactly enough space for 2 blocks, 1 space, and 2 more blocks, so in that case it would be easy to figure out.
Thankfully, your chisel has a secondary function - if you believe that a block must not be filled in, you can scratch an "X" into it, so that you can easily tell that it should not be touched during the rest of the puzzle. This will come in extreme handy during bigger puzzles, so you should use it as much as possible.
The most important gameplay element is time - you only have 30 minutes to complete every puzzle. Don't think it's that easy though - if you happen to chisel a wrong block, you'll lose two minutes of your time. If you make a second mistake, you'll lose four, and a third, fourth or fifth mistake will cost you eight! Therefore, you should make as few random guesses as possible. If you can't even begin to figure out where to start, you can get a free hint at the outset of every puzzle. This will start a sort of roulette which you can stop at any time - the row and column which are highlighted once it is stopped will be filled in completely.
The game starts you off with only 2 "modes". "Easy Picross" features rather basic puzzles with many easy to figure out chisel spots - perfect for beginners. "Mario's Picross" is for more experienced players and has puzzles which are a bit more difficult to figure out, because there's generally multiple groups of blocks you must chisel in every row and column.
The Mario's Picross mode is divided into two groups of puzzles - the Kinoko (Mushroom) Course and the Star Course. You can only play the Star Course puzzles after beating all Kinoko Course puzzles, but there's not really any change in difficulty between the two. Each puzzle group - easy, Kinoko and Star - has 64 puzzles, making for a total of 192 to solve.
When you've solved every single one of these, you'll unlock one final mode: Time Trial. This mode has another 64 puzzles, of which one is randomly selected every time you play (there is no list to pick from for this mode), but things play a little differently here - you can't get a hint, and you will be never be told when you make a mistake! On the positive side, this means you can't lose time due to mistakes, but on the negative side, you could waste a ton of time building off of a single wrong block you chiseled! This mode was expanded into "Wario's Picross" for the other Mario's Picross games, with just as much puzzles as the Mario mode - but here, it's limited to just these 64 puzzles.
Graphics and music-wise, Mario's Picross does a very nice job - the graphics are obviously not too special when compared to other games, but they're pleasant to look at and very appropriate for the game. During gameplay, you have a selection of five songs which you can change between any time you want. They range from slow to upbeat, meaning there's something for both the slow, careful players and the fast, determined ones. Each of them is quite catchy as well, so it's no surprise some of them made a return in Mario's Super Picross!







1. Mendez
07 Aug 2009, 13:17 BST
My first ever experience of Picross, love this game.
2. lz2009
07 Aug 2009, 14:41 BST
One of Mario's lesser known games, but still great.
3. pixelman
07 Aug 2009, 14:58 BST
I've never played Picross. I'll have to check out the SNES version some time.
4. arnpoly
07 Aug 2009, 15:06 BST
I remember picking this game up for $5 and spending dozens of hours on it. There's not a much better value than having 2 cents per level!
5. warioswoods
07 Aug 2009, 15:07 BST
When can we expect a great Nintendo-published Picross package for DSiWare? It's about time.
6. SeniorDingDong
07 Aug 2009, 15:10 BST
I got that game for some bucks around 1997. I expected nothing but it took me by storm and I finished every single puzzle.
Of course I got Picross DS too
7. Bahamut ZERO
07 Aug 2009, 15:27 BST
I could never play this on that tiny GB screen. It hurt my eyes.
Picross DS is a whole lot better, but this is still fairly nice. I feel like this is more of a 7 though if you compare it to today's titles.
8. MetalMario
07 Aug 2009, 15:30 BST
This game looks tough! And I want to try it.
9. slapshot82
07 Aug 2009, 16:52 BST
Ive almost picked this game up for DS so many times I lost count. Maybe one day I will actually buy it
10. Ricardo91
07 Aug 2009, 20:46 BST
I've always been interested in trying Picross, particularly this version, but I couldn't find it. I'll look for Picross DS.
11. RevolverLink
08 Aug 2009, 03:18 BST
Wish Nintendo would release Mario's Super Picross for the NA VC. I've become a Picross fiend since Picross DS came into my life.
12. LEGEND MARIOID
08 Aug 2009, 14:01 BST
I never played this, but this kind of game shows how good the Game Boy really was. It had a great library of games. I never knew this existed on the Game Boy!
Anyway, I've played both Picross DS and Mario Super Picross. Both 9/10 standard for me. I can't wait for Picross 3D to come to the EU.
13. Roopa132
09 Aug 2009, 12:13 BST
Wow I didn't even know there was a picross before the one on DS... well I'm too young to know about all the gameboy games...
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