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Mega Man: Dr. Wily's Revenge (Game Boy) Review

Europe Sat, 15 Aug 2009 by Marcel Van Duyn

Mega Man: Dr. Wily's Revenge Screenshot

Mega Man's debut handheld adventure. Is it anywhere near as good as its console counterparts?

Back when the Mega Man franchise started with the release of the NES game, Capcom never thought it would do well - the first game was expected to bomb horribly, as almost nobody at Capcom thought people would like it. Fast forward to today, and Mega Man has become one of Capcom's biggest franchises, with multiple new releases each year which all sell pretty well.

In 1990, Mega Man 3 on the NES was released in Japan; as the previous two games had all enjoyed great success, Capcom looked into expanding the series to other platforms as well. The most logical choice was, of course, the Game Boy.

Mega Man: Dr. Wily's Revenge Screenshot

Apparently not very keen on trying to change up the gameplay formula, it's pretty much like the first NES game. You battle through four stages, defeating four familiar Robot Masters (Cut Man, Elec Man, Ice Man and Fire Man) at the end of each one. From each Robot Master you'll receive a special weapon which you can then use in the remaining stages, and also forms the weakness of another Robot Master.

After all four stages have been cleared, you go to Dr. Wily's fortress, which only consists of a meagre two stages this time around. At the end of the first, you won't rebattle the four Robot Masters you just beat. Instead - surprise! - you'll fight four from Mega Man 2, namely Quick Man, Bubble Man, Flash Man and Heat Man, after which you'll fight a completely new boss. At the end of the second and final Wily stage, you'll have to deal with the evil genius himself.

The first thing you'll notice when you start the game is that the sprites in the game are enormous - Mega Man is huge and his enemies aren't exactly small either. Although not game-breaking, this does lead to some very annoying situations; the sheer size of the characters means it's sometimes very hard, or in some cases even impossible, for Mega Man to dodge an attack. The Robot Masters are, of course, the same size as Mega Man, so you better make sure every shot you fire at them counts, because there's no way to avoid bumping into them constantly, and they'll kill you fast.

Mega Man: Dr. Wily's Revenge Screenshot

The stages themselves are completely new: some elements from their NES counterparts (Including everybody's favourite disappearing blocks) are still there, but for the most part the layouts are totally different. For example, Cut Man's stage no longer takes place outside, but rather inside some sort of factory, with a ton of conveyor belts. Mega Man 2 elements can be found in all six stages, to make up for the fact that none of the four Robot Masters from Mega Man 2 has their own stage!

The game's graphics are fairly decent for a Game Boy game, looking pretty much exactly the same as their NES counterparts. The only real flaw with them is that they just seem to be too big for the Game Boy's small screen! The music in the first four stages, as you might expect, tries its best to sound like the matching themes in the NES game, but the melodies have changed slightly and the Game Boy sound chip makes them sound far less impressive. The Wily stages, however, have two completely new songs which actually sound pretty good!

Conclusion

Mega Man: Dr. Wily's Revenge is a decent first attempt at a handheld Mega Man game. It's fairly fun, but for some reason, you'll just have this feeling you're playing a watered down version of the NES games, which will end up making you want to play them instead. The game's over in a flash - with just six stages, it's shorter than every other game in the entire franchise. Thankfully, Capcom noticed this and kept it in mind for the remaining four Game Boy Mega Man games, each of which has ten or more stages instead. Capcom also made those four games much more optimized for the Game Boy, and as such, they're all better picks than this first one.

User Comments

Corbie

1. Corbie United States 15 Aug 2009, 09:09 BST

I agree. This one was decent, but the others were better. Great review!

7.Alejandro_Talavera

2. 7.Alejandro_Talavera Mexico 15 Aug 2009, 09:11 BST

I 'll have to disagree with the 6, the statements are true, but you should also consider its the first, and an early GB game. More important, its just as fun as any NES Megaman to play, and yes the next ones are better but it more like this being an 8 and the others 9s and the fifth 10

Big A2

3. Big A2 Australia 15 Aug 2009, 09:17 BST

You really can't give a game a score based on what other games in the series are like. You have to take for what it is. I'd give this one a 7.5.

KDR_11k

4. KDR_11k Germany 15 Aug 2009, 09:59 BST

The six stages don't mean it's over faster than other Megamans because those stages are seriously hard. When I played MM2 years after constantly failing at MMGB I was surprised how really easy it was. It makes a massive difference when you can jump higher than two tiles!

Bass X0

5. Bass X0 United Kingdom 15 Aug 2009, 10:15 BST

As its my very first Mega Man game, this one will always hold a special place for me despite being "watered-down" and even since playing the first NES game, I still prefer this one over it, maybe even Megaman 2. This game's "short-comings" never bothered me despite having to take it as a stand-alone game, not able to compare it to the NES game for the longest time. Yes, sometimes being hit by an enemy is pretty unavoidable due to the size of the graphics but I think I would have preferred it to stay like this rather than attempt to fit the whole NES screen onto the GB's tiny screen. I also quite liked the music too, I used to put the game on just to listen to Elec Man's.

SeniorDingDong

6. SeniorDingDong Germany 15 Aug 2009, 10:18 BST

The game is very hard,yes, but much more play- and "doable" then the original, but worse, NES Mega Man 1.

KeeperBvK

7. KeeperBvK Germany 15 Aug 2009, 12:09 BST

I for once completely agree with the score. Despite me being a big MM fan I still only consider this to be decent, hence a 6.

Adamant

8. Adamant Norway 15 Aug 2009, 13:02 BST

Not only are the levels much harder than anything you found in the NES MM1, but the two Wily stages are much longer than your average stage, too (somewhat comparable to the Doc Robot stages in MM3).

I think this is a åretty good game.Yeah, it's not as good as the other early Mega man games, but it knocks the socks off those later disappointments on the SNES and PSX. Perfectly solid Mega Man action here, people.

Hyper Luigi

9. Hyper Luigi United States 15 Aug 2009, 14:17 BST

I have never played this game. I think I will buy Mega Man V [Game Boy] in the future instead.

Tony

10. Tony United States 15 Aug 2009, 16:43 BST

I played Mega Man 2 for the GB. It was really like a mish mash of MM 2 and 3. Nice sprites and decent game play overall it was not too difficult or anything.

Ricardo91

11. Ricardo91 United States 15 Aug 2009, 17:21 BST

That's disappointing. I always wanted to play the GB Mega Mans, and this one was the only one I could ever find.

KeeperBvK

12. KeeperBvK Germany 15 Aug 2009, 18:09 BST

@ Tony: MM 2 on the GB actually is by far the easiest MM game I ever played. It's a bit too easy for its own good.

Chrono Cross

13. Chrono Cross United States 15 Aug 2009, 19:46 BST

Great review!
Looks to be an okay game and if I ever see this cheap, I'll be sure to try it out. :)

David77

14. David77 Canada 15 Aug 2009, 23:49 BST

People have the 8 and 9 easy

Ski Deuce

15. Ski Deuce United States 16 Aug 2009, 03:05 BST

@Adamant
I actually really like MM7 and MM8. They were slower, sure, and MM7's sprites were big, but I loved the creativity in the stages. MM7 also had many of the best and hardest bosses in the series. Both MM7 and 8 also had awesome final battles against Wily.

slapshot82

16. slapshot82 United States 16 Aug 2009, 04:26 BST

Ill definately have to pick this up anyways if I see it. It will be fun to run thru the game in one sitting. I love the shortened versions of the older games.

Mike

17. Mike United States 16 Aug 2009, 05:53 BST

This was a good game, but hard as hell.

KeeperBvK

18. KeeperBvK Germany 16 Aug 2009, 07:43 BST

@ Ski Deuce: Where did MM7 have ANY kind of difficulty apart from Wily? I rushed through the whole game (except for the final boss) in a single setting, thinking it was right up there with MM 2 (GB) concerning the difficulty.

Gabbo

19. Gabbo United States 16 Aug 2009, 21:44 BST

@Big A2
"You really can't give a game a score based on what other games in the series are like."

Oh I beg to differ. That's what we do around here all the time. If I'm picking up a Game Boy to play a Mega Man game on it for the first time I want to know what all my options are and which one is the better one. I certainly don't want a score to disguise the fact that later releases improved upon the formula and are therefore more worthy of my time and money.

CharlieRod

20. CharlieRod United States 17 Aug 2009, 02:47 BST

I purchased the 2nd one at the electronics section in Bigs when I was 5 but sold it sadly... then I found it at a GameStop for 5 USD a couple years ago. Awesome game, I would probably like this one as well.

Ski Deuce

21. Ski Deuce United States 17 Aug 2009, 03:48 BST

@KeeperBvK
Good for you. I found it to be more difficult than MM4-6. It's been awhile since I played the game, so I can't name off too much. I remember Freeze Man being difficult as well as the last fight with Bass. Either way, the games presentation certainly had an effect on me. It may have been brighter, but it was a change of pace. It felt less like a Rambo mission. There was a lot to take in visually.

StarBoy91

22. StarBoy91 United States 22 Aug 2009, 23:21 BST

... Did I play this port at a friend's house in Italy years ago? :O Because I do remember him having a Game Boy Pocket Mega Man game.

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